Some rendering doodling

Based on a texture of a carpet i found in some of my library hard drives, i wanted to see if a normal plain texture is enough to be faked using a kind of displacement or bump mapping, well these are 2 images of the same plane, just the displacement value was “slightly” too high in the case of the first image 🙂 but i actually love that image much more than the second one.

carpet4_displacement

and this is the kind of image, more like what i was trying to produce. I dont like the glass in the middle, but did not know what to put instead… maybe one day time and idea will help to put something more suitable…

carpet_test

Advertisements

0 Responses to “Some rendering doodling”



  1. Leave a Comment

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s




Categories

Flickr Photos

@oenvoyage latest Twitter


%d bloggers like this: